Advanced Search

Journal Navigation

Journal Home

Subscriptions

Archive

Contact Us

Table of Contents

CiteULike is a free service for managing and discovering scholarly references - click here to get started.

Sign In to gain access to subscriptions and/or personal tools.
Journal of Conflict Resolution
This Article
Right arrow Full Text (PDF)
Right arrow All Versions of this Article:
0022002709339045v1
53/5/774    most recent
Right arrow References
Right arrow Alert me when this article is cited
Right arrow Alert me if a correction is posted
Right arrow Citation Map
Services
Right arrow Email this article to a friend
Right arrow Similar articles in this journal
Right arrow Alert me to new issues of the journal
Right arrow Add to Saved Citations
Right arrow Download to citation manager
Right arrowRequest Permissions
Right arrow Request Reprints
Right arrow Add to My Marked Citations
Citing Articles
Right arrow Citing Articles via Scopus
Google Scholar
Right arrow Articles by Pelc, A.
Right arrow Articles by Pelc, K. J.
Social Bookmarking
 Add to CiteULike   Add to Complore   Add to Connotea   Add to Del.icio.us   Add to Digg   Add to Reddit   Add to Technorati   Add to Twitter  
What's this?

Same Game, New Tricks

What Makes a Good Strategy in the Prisoner’s Dilemma?

Andrzej Pelc

Département d'informatique Université du Québec en Outaouais, Gatineau, Québec

Krzysztof J. Pelc

Department of Government Georgetown University, Washington, D.C.

The aim of this article is to distinguish between strategies in the Iterated Prisoner’s Dilemma on the basis of their relative performance in a given population set. We first define a natural order on such strategies that disregards isolated disturbances, by using the limit of time-average payoffs. This order allows us to consider one strategy as strictly better than another in some population of strategies. We then determine a strategy {sigma} to be ‘‘robust,’’ if in any population consisting of copies of two types of strategies, {sigma} itself and some other strategy {tau}, the strategy {sigma} is never worse than {tau}. We present a large class of such robust strategies. Strikingly, robustness can accommodate an arbitrary level of generosity, conditional on the strength of subsequent retaliation; and it does not require symmetric retaliation. Taken together, these findings allow us to design strategies that significantly lessen the problem of noise, without forsaking performance. Finally, we show that no strategy exhibits robustness in all population sets of three or more strategy types.

Key Words: Game Theory • Prisoner’s Dilemma • robust strategies • retaliation • evolutionary stability.

This version was published on October 1, 2009

Journal of Conflict Resolution, Vol. 53, No. 5, 774-793 (2009)
DOI: 10.1177/0022002709339045


Add to CiteULike CiteULike   Add to Complore Complore   Add to Connotea Connotea   Add to Del.icio.us Del.icio.us   Add to Digg Digg   Add to Reddit Reddit   Add to Technorati Technorati   Add to Twitter Twitter    What's this?